The Horror! The Queue! (part two)
It is with great pleasure, and after a great deal of tedium that I can finally say, I've finished the rough blocking in of the entire non-showroom area of the ride.
As you can see, I not only finished the geometry of the queue area, but also the fastpass garden. Obviously, there is still much to do in terms of adding details like foliage, brick patterns, railing patterns and widths, some permanent, and semi-permanent fixtures, etc. Now, I have the finished geometry to put it in.
And about that fastpass garden.
As far as I could find, there are no plans online of the area, leaving me with no choice but to gather photos (more photos than I'd gathered for the entire rest of the ride so far) open google earth, search youtube, and begin the tedious process of finding any measurement I could. Even after all that, there were only a few measurements I was able to find by counting bricks, the result is a little game of parametric-tango I've been playing since the last post.
You see, given a few measurements, there are still a nearly infinite number of layouts that can accommodate. However, by looking at images, you can get an ok sense of what goes past where, what lines up with what, and so on. If you set the measurements you know as parameters, you're left with a shape that you can play around with until you find something that looks right. From there, you look at the measurements you have, and change them to something reasonable. Say the distance from two points is something like 5' 1-3/32", you can change that to be 5', as only the evilest of architects would draw plans with such a measurement, and only the most insane of contractors would actually build a structure exactly to them.


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